Black Ops 7 Multiplayer: A Wild, Fun Return to Chaos
Call of Duty: Black Ops 7 brings smoother movement, cleaner UI, and a bold shift away from SBMM. The result is a fast, chaotic, and humbling multiplayer experience that feels more unpredictable—and more fun—than recent entries.

Black Ops 7 amps up the action with refined movement and unpredictable matchmaking. Courtesy of step-3.com
The official release of Call of Duty: Black Ops 7 means I’m back where I always end up every fall: booting up CoD.
Talking trash in my living room and convincing myself that this year, I’ll actually stick with it past Christmas. Since the multiplayer-only Black Ops IV (which, indeed, was the title), I have been through this cycle, and CoD is the only franchise I return to like clockwork. The game is almost always rock solid because of its mechanical nature. Guns feel right. Movement feels tight. While it can cause rage, hit detection is generally reliable. Everything that orbits that core determines the difference between a good year and a forgettable one.
The way Black Ops 7 feels so far is that Treyarch is tightening all the bolts on top of last year’s already sharply tuned Black Ops 6. The return of wall running and improved jumping mechanics have made movement faster and more expressive. The interface, which was previously a maze of submenus and glowing notifications, is now noticeably easier to navigate. Finally, weapon tracking, an obsession for anyone chasing camos, respects players’ time. Although I’ve only been on live servers for four hours, there’s still a lot to observe before making a final decision. But early impression? This has the potential to enter the ‘favorite since the Cold War’ category.
The Silent Earthquake: SBMM Takes a Back Seat
Black Ops 7 has a significant change that is not noticeable. The default is no longer skill-based matchmaking (SBMM), which is almost hidden. For many years, a vocal segment of the community has been begging for SBMM to be reduced. They finally got their wish. It’s entirely up to the broader, more casual player base to understand what that means. SBMM is the invisible thread that connects most people’s enjoyment.
Even if you’re not aware of the acronym, it has protected you. SBMM’s absence results in matches that resemble the Wild West. It’s possible to start playing with someone who just installed the game, but then find yourself instantly defeated by someone who plays like they’ve been raised on G-Fuel since childhood. This new landscape has been humbling for someone like me, who is confident in their abilities in the game. I am witnessing killcam replays from players operating at a completely different level. Is this guy cheating? Oh, wait. No. He’s truly a monster. Respect.” It’s chaos. However, it’s a sort of dazzling chaos.
The Good News: Everyone Wins (If You Know Where to Look)
Thankfully, Treyarch didn’t completely discard SBMM. You’ll find it hidden behind a ‘classic matchmaking’ option that discreetly matches you with people closer to your skill level. The default playlist is the place where everything goes. The classic playlist maintains your sanity.
My prediction? SBMM quietly takes center stage once the annual flood of Christmas-morning players hits the servers. To prevent newcomers from uninstalling the game immediately after encountering a squad of slide-canceling super soldiers, it’s the sole method available.
Pro tip:
Use SBMM lobbies to grind levels and unlock weapons without getting stomped. Once you’re warmed up, jump into the unfiltered pools to sharpen your actual skills. It’s the best hybrid CoD has offered in years.
A Small but Beautiful Quality-of-Life Glow-Up
For years now, CoD players have been experiencing problems with the UI, especially with camouflage and challenge tracking. Black Ops 7 rectifies this in a way that feels long overdue.
A lobby screen tracker with only one button can show you which milestones you’re getting close to completing. Are you interested in finding out how many AK-27 headshots are required for the next camo? Boom. It’s right there.
It’s time to get rid of diving through three submenus, waiting out animations, and back out because you forgot what you were looking for in the first place.
There is also a reroll system for daily challenges this year. Are melee challenges something you dislike? Roll the dice. The life of a gambler may involve worse outcomes, but at least there’s something.
The ‘new unlocks’ notification is still refusing to show what’s new, which is my only UI complaint. You have to hunt manually. If you blink at the sight of a glowing notification that you cannot clear, this will have a profound effect on you.
20v20 Skirmish: Something New, Something Off
Treyarch is attempting to offer something on a larger scale, but not excessively so, in the new 20v20 Skirmish mode. Think Hardpoint meets Battlefield, but somehow neither. You attempt to wingsuit through giant maps. You capture zones. You use vehicles. Respawning takes 10 seconds. It sounds great on paper. It’s still not quite working out in practice. Although the maps are big, they are not enough to create the chaos of 2019’s Modern Warfare Ground War. There is an unevenness in the pace. I’m having trouble finding a pastille that actually feels effective. It’s not bad. It seems like the mode is trying to discover its identity.
Early Verdict: Black Ops 7 Gets Out of Its Own Way
Black Ops 7 is a rare Call of Duty game that’s fun, even with the matchmaking shake-up and a few growing pains. Better movement. Cleaner UI. Smarter tracking. More player choice. The chaos of non-SBMM matchmaking may cause division among players, but Treyarch is providing people with the tools to play their own way. After four hours, I am feeling optimistic. We’ll find out in four weeks if this is a significant milestone or just another spike in the CoD rollercoaster. But right now? I’m having fun. In some way, that feels like the best review a Call of Duty game can receive.
Landon Buford is an accomplished sports and entertainment journalist based in Richardson, Texas, with over a decade of experience covering the NBA, WNBA, NFL, WWE, MLB, and the entertainment industry. Known for delivering high-impact stories and headline-making interviews, Buford has earned a global audience through content that blends insider access with compelling storytelling.
He previously served as director of editorial and brand communications at PlayersTV, where he helped shape the platform’s editorial voice and brand identity. He is also the founder and editor-in-chief of LandonBuford.com—an independent outlet with more than 1.6 million views and syndication from major platforms including Bleacher Report, Sports Illustrated and Yahoo Sports. Buford’s interviews with stars like Gary Payton, Kevin Durant, Mark Cuban and Chris Paul showcase his talent for meaningful, in-depth conversations.
His bylines have appeared in Sports Illustrated, Forbes, Heavy.com, Meta’s Bulletin and One37pm, where he has contributed exclusive interviews, breaking news and cultural insights. At Heavy.com, his work drew more than a million views in just eight months, and at One37pm, it contributed to record-breaking traffic numbers.
His work highlights the intersection of sports, fashion, music, and entrepreneurship—showcasing how athletes and entertainers use their platforms to inspire change, influence trends, and shape culture beyond the game. Landon has interviewed a wide range of figures from the NBA, NFL, and entertainment industries, consistently bringing authentic voices and untold stories to the forefront.
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